(
mckitterick Sep. 27th, 2006 01:03 pm)
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Yes, I'm a Magic player among other gaming interests. Last weekend, I played in the Time Spiral pre-release tournament and was surprised at the introduction of true "chase" cards in Magic. Chase cards are rarer-than-rare cards that require people to buy a lot of random packs to collect them all. The new chase cards are reprints of old, out-of-print cards. For a while, Magic has also had special "foils," which aren't really chase cards in that the cards are printed normally, too; I've found those irritating, because lots of kids want to have all the foils.
For the new chase cards, Wizards of the Coast introduced "purple" rarity for reprints in addition to the established black (common), silver (uncommon), and gold (rare), so it's clear this is a new rarity. Sigh. Fine for me, in that I have the old cards, but what about the new kids?
I guess we all saw it coming with the Hasbro buyout; we should be grateful it's taken this long.
What do you think of this?
Best,
Chris
For the new chase cards, Wizards of the Coast introduced "purple" rarity for reprints in addition to the established black (common), silver (uncommon), and gold (rare), so it's clear this is a new rarity. Sigh. Fine for me, in that I have the old cards, but what about the new kids?
I guess we all saw it coming with the Hasbro buyout; we should be grateful it's taken this long.
What do you think of this?
Best,
Chris
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It's a reflex
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Re: It's a reflex
You're right. It's a reflex.
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But I hear ya.
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Which makes me wonder... are they going to reprint all the old, non-Standard cards that they feel would be good to insert into the current play environment? I'm up with that, too!
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Since then I've gotten back into RPG's as well as boardgames. I think RPG's are the ultimate in never ending expansion, not necessarily product-wise (though that can certainly be the case as well), but just the fact that you create and expand the game as you go. Of course that's a lot of work, which is why it's nice to be able to sit down and play a boardgame every once in a while. It's nice to be able to just sit down and say "this is the box we're working in tonight". In a lot of ways I really like Risk because of how simple the mechanics are. I'm pretty sure Risk has fewer rules than Monopoly, which is saying something.
Ultimately the game doesn't matter a whole lot. It's all just a framework, an excuse, to get together with some friends and joke around.
As far as WOTC jumping the shark, I think it's been happening slowly over time. I felt like Magic had sort of been fading for a while when they bought out D&D. Now D&D is getting to the point where they were with Magic. It's hard to keep bringing something new to the same game year after year. There's a point where you just have to put up your arms and call it done. I imagine they realized this and chose that time to sell to Hasbro. Now Hasbro's kind of stuck trying to figure out how to make the broken marionette dance, and I think it's going to be downhill for both game from here on in ... until they decide to do D&D4E.
(If the cycle of revision continues, that should be out around 2010, by the way ...)
Anyway, good luck and good gaming ...
Michael
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I thought Magic was dying right after Ice Age and got out then. But it's as big a seller as ever now. Hm. And more people than ever are playing D&D, so perhaps our predictions of doom are premature! I hope so.